The infinitely wise and observant
Joel Faber was kind enough to point out that post-transforms were broken in the previous C++ releases. Why? Well, you may remember me saying that Apo 2.05b2Z+C++ runs slowly, because I haven't figured how to compile the asm blocks? Turns out there was a bug in the non-asm code in the regular Apo2.05b2 code. This is all a round about way of saying I've fixed the post-transforms. I think you'll find that this will make tiling with the
shapes variation much easier and more interesting! Download the new version here:
Apo 2.05beta2Z+C++
executable
Apo 2.05beta2Z+C++
source
Happy tiling

Devious Comments
Downloading, and thanks yet again.
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Member of: *Apophysis
My: Zazzle Store | Website | LiveJournal
...but I thought I would mention that the title bar of the program doesn't mention the C++ variation. It still says, "Apophysis 2.05 Z+ beta 2"
New program works great!
--
Sean Murphy
Message Network (MN@) Operator
deviantART Inc.
--
We didn't start the flame war...Peeps were hatin on it, before I left my comment.
--
Sean Murphy
Message Network (MN@) Operator
deviantART Inc.
--
We didn't start the flame war...Peeps were hatin on it, before I left my comment.
--
Arialgr
~Arialgr My Gallery
*Apophysis
*DeviousFractals
~AikoAndHiroAddicts
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Arialgr
~Arialgr My Gallery
*Apophysis
*DeviousFractals
~AikoAndHiroAddicts
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